Clear the three peaks by playing cards one rank above or below the current target. Suits do not matter, and aces connect to both twos and kings.
Keep the run going
The card you remove becomes the next target. On a seven, you can play a six or an eight, then change direction whenever the layout permits. Only uncovered cards are playable; a higher card opens once both cards covering it have gone.
The layout contains 28 cards. One card starts the target pile, leaving 23 stock draws. Drawing replaces the target, and there is no second stock pass. Clear the peaks to win; unused stock cards can remain.
Six or eight?
Compare what each choice uncovers. Removing one of two cards covering the same card will not release it yet—look for a route to remove its neighbor too. Before drawing, check both rank directions and the king–ace connection.